

Culture is an essential part of the loyalty puzzle. In Bannerlord, town loyalty affects how likely (or unlikely) the populace is to revolt, thus doing all you can to keep it in control is critical. They don’t work in a vacuum and, while the surrounding world will eventually threaten them, you have a couple of avenues to make sure that the people won’t hate your guts enough to raise arms against you. Mount & Blade 2: Bannerlord’s Town Loyalty and Security sound like daunting concepts, especially if this is the first settlement you get to control. Unless you’re using the magic of console commands, you’ll have to put in enough work and, once you do have the fate of a settlement and its population in your hands, you’ll have to manage Town Loyalty and Security if you plan to hold onto it for long. Working up your way to getting your own town in Mount & Blade 2: Bannerlord can be quite an arduous process. Read more about mount meaning and let us know what you think. Bannerlord, the latest installment in the series, has a lot to live up to. The game series is known for its rich historical lore and well designed open world. There are now many installments to the series and each have been met with praise and criticism. The first major entry in the series was released in 2009 and it became an instant hit with fans all over the world.


The Mount and Blade franchise has been around for a while so we know exactly what we’re getting into when we pick up a new game in the series. In this, our second edition of Gaming Bytes, we’re taking a look back at where we’ve been, and where we’re going. It means that we’ve passed another year, in which we’ve seen a lot of changes, both in the games that we play, as well as the technology that is used to create them.

As we approach the end of 2017, it’s hard to believe that we’ve reached the halfway point in the year, and that’s before we get to the next month, let alone the three months after that.
